Six months after laying off nearly half its staff following the poorly-received launch of Immortals of Aveum, developer Ascendant Studios has reportedly now furloughed the majority of its remaining employees.
Word of the new troubles at Ascendant came by way of a post (via ) from former employee Kris Morness, who said "the majority of their staff"—he estimated around 30 in total—had been placed on furlough. That means impacted employees will maintain their jobs, but will have reduced or no hours—and thus, reduced or no income—due to a lack of work. As they're not being let go, they're also not eligible for severance pay, although their benefits packages will presumably be maintained. Ascendant has not yet commented on the report but Polygon senior reporter Nicole Carpenter said Morness' statement "" with her own information about the studio.
The reported furlough comes just a week after Ascendant adding HDR support to the console versions of Immortals of [[link]] Aveum, and said that HDR and FSR 3 support are coming to the PC version of the game in the future. The update announcement also says Ascendant is "hard at work on our next project."
Epic @ImmortalsAveum updates are on the way: 😎 HDR on PS5 & Xbox Series X/S releases TODAY in
Patch 6.3! (PC HDR is coming soon)👀 #AMD #FSR 3 w/ frame gen on consoles + PC FSR 3 updates arriving in a few weeks in Patch 6.4 pic.twitter.com/KkOUSgMtrQ