Shortly after this story went live, Krafton confirmed that Subnautica 2 has been delayed into 2026, saying that playtests "provided some insight that there are a few areas where we needed to improve before launching the first version of Subnautica 2 to the world. Our community is at the heart of how we develop, so we want to give ourselves a little extra time to respond to more of that feedback before releasing the game into Early Access."
In a separate statement provided [[link]] to PC Gamer, Krafton said the new release date was not prompted by contractual obligations to Subnautica 2 developer Unknown Worlds.
"This decision was based solely on our commitment to quality and to delivering the best possible experience for players," a Krafton spokesperson said. "It was not influenced by any contractual or financial considerations. Additionally, the decision had already been under discussion prior to recent leadership changes at the studio."
Original story: Just a week after gutting the leadership of Subnautica 2 studio Unknown Worlds, a Bloomberg report says Krafton is going to delay the game's early access release into 2026. The decision comes mere months before the PUBG [[link]] publisher was slated to pay Unknown Worlds a $250 million bonus that developers say hinged on Subnautica 2's release this year.
Unknown Worlds leadership had reportedly planned to split the bonus with all of the studio's roughly 100 employees, payouts worth hundreds of thousands or even millions for some. Those leaders—Subnautica designer and director Charlie Cleveland, CEO Ted Gill, and studio co-founder Max McGuire—were unexpectedly shown the door last week, however.

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The report adds a new dimension to a recent statement made by Cleveland, who said earlier this week that Subnautica 2 "is ready for early access release." Speaking to Unknown Worlds employees during a town hall also held this week, however, newly installed CEO Steve Papoutsis, formerly the CEO of Krafton's Striking Distance Studios, insisted otherwise, and said Subnautica 2 is being held back so developers can add more content.
When asked during that town hall whether the delay was made so Krafton could avoid paying the bonus, Papoutsis said he's not familiar with the specifics of its deal to acquire Unknown Worlds, but that "it’s never been told to me that we’re making this change specifically to impact any earnout or anything like that."

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